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Pinball Purgatory

"Pinball Purgatory" link to game: https://sailboat642.itch.io/pinball-purgatory

This game was made as part of a course at NC State. The goal was to create a pinball/pachinko-style game. This is my first-ever game and I learnt a lot through it. I got in the habit of using a photo editor (in this case Photoshop) to create assets that I needed. I also became comfortable with the collider system, and what shape collider to use for each object. Since this was my first game I made the mistake of adding the score variable to the player object instead of a separate static object. Another place to improve would be the input delay. The gameplay right now is not smooth and there is a noticeable lag between the input and the paddles working.

I worked mostly on game mechanics and scripting. Making sure all the different systems in the Game Space worked coherently, such as the portal system, the spring launcher, and the 3 paddles in the game. I also created the layout for the pinball machine and placed the various interacting objects in the game space.